I was commissioned to write this scenario for Mote, a chat-based multiplayer storytelling platform. Scenarios had to succinctly give players characters, motivations, and integrate with the platform’s affordances for forward momentum.
I was commissioned to write this scenario for Mote, a chat-based multiplayer storytelling platform. Scenarios had to succinctly give players characters, motivations, and integrate with the platform’s affordances for forward momentum.