Downcrawl

The Eternity Stair is broad enough for fifty to walk abreast. It is made from a stone of dark and pearlescent green that has never been identified. From a wide flat ledge it descends inexorably down into a chasm whose floor is lost in shadow: lost, perhaps, in more. For the end of the Stair, some say, touches the end of time, which quickens the further one descends...

An indie tabletop roleplaying game that helps players collaborate on stories of weird underground empires. I wrote, designed, and laid out the game from start to finish. In fall 2024 I raised over $100,000 via crowdfunding and preorders for a second edition of Downcrawl.

Downcrawl features a number of unique mechanics and systems for helping players be spontaneously creative together. The excerpt below focuses more on writing and worldbuilding; for an example of narrative mechanics design, check out this blog post.